
CATAPULSE
CATAPULSE – Bounce First, Think Later
In CATAPULSE, hesitation is defeat.
This retro-futuristic catball doesn’t wait around, you launch, you bounce, you adapt. Built around instant action and satisfying physics, every level dares you to just get started and figure it out mid-air.
Slingshot your way through glowing fish pickups, time your slow-motion leaps, and ride momentum to the finish.
Commit to the launch. Trust the bounce.
🎮 Controls:
Mouse – Drag to aim, release to launch
R – Instantly restart the level
ESC – Return to main menu
🧪 Made With:
Godot Engine 4.4
Special thanks to Nufebe for making the cover image!
🏁 Created For:
Theme: "Just Get Started"
CATAPULSE was built from the ground up in 9 days as a response to my interpretation of the jam’s call for momentum-based design. No hand-holding. No rewind. Just launch and learn.
No cats were harmed in the making of this game. 😼
Updated | 9 days ago |
Published | 12 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | BarrelBeaver |
Genre | Platformer |
Made with | Godot |
Tags | 2D, Arcade, Cats, Fast-Paced, Global Game Jam, Physics, Pixel Art, Retro, Singleplayer |
Comments
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Absolute BANGER!!
the music in the final level was SOOOOOOOO good you have no clue
I really liked it. The levels are fun and the mechanics feel polished.
I'd like to see more levels and maybe a changer in colors of the walls or some other variation like walls that don't bounce idk.
Overall really enjoyable
this game is fun! I would play more levels of it! :D Good job man! :D
Thank you!!
Hi! Idk if you've noticed but the red blocks on level 6 aren't working. Nice game tho!!
Thanks for spotting that :D
Will be fixed in final release this evening
I like it
Thanks! Expect a full release tomorrow before the Shovel Jam is over! ^^